OBSCYVEN / BETA / DEMO
An open beta. A work in progress.
The website is connected to the experimental Obscyven engine. Use small examples first, keep your original, and test every generated script in your own environment.
What you can use
Create an account, upload or edit Luau with Microsoft Monaco Editor, choose output options, build, preview and download Lua.
Current limits
Uploads: 8 MiB per file. Builds: 10 per account per hour, one active build per account and two across the service. These are beta service limits; a source within the limit can still exceed the engine’s processing budget.
Temporary results
Output is held in server memory for up to 10 minutes. Memory pressure or a restart can remove it sooner. Download your result promptly. Build metadata is retained for up to 7 days.
Compatibility and protection
The engine is experimental. Successful compilation or a completed build does not guarantee Roblox runtime compatibility or resistance to code recovery. There is no production protection guarantee.
Dynamic loaders
Scripts using loadstring require the optional Allow loadstring setting. Downloaded code executes in the host environment and is outside this build’s protection.
Output labels
One-line formatting is enabled by default. Brand, version and project watermark are independent options. In this beta they are plain attribution comments; removing them does not intentionally break the script.
Accounts
Email and password sign-in is available. Email verification and password recovery are not available in this beta. Use a unique password and keep it safely.